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A group of four wedding goers, on their way to California, get lost somewhere in Kansas. The car doesn’t work. Reception is down. And morning has mysteriously become evening. In utter confusion, they search their surroundings, only to find a dead girl, rotting in a creek.
They discover this small town is more than what it seems. From its undisclosed location, vacant establishments, and the bestial creature lurking in the shadows. When they come across the townsfolk, who take a keen interest in them, the four are then forced to participate in a simulation game, where newcomers must play to be allowed to leave.
In this place, their fears manifest into tangible forms meant to kill them. Sanity gets tested. Doubt consumes each unwilling player. Yet no one knows the exact rules of the game. Except for one detail. If you don’t play, you die. There can only be one winner.
Seasons change as the four contestants try to make it out of town alive.